![]() ![]() There are music games, there are rhythm games, and then there is One Hand Clapping - something altogether new. As the levels progress, the puzzles get increasingly more complex, with portions requiring players to hit specific keys at specific times, sing to the beat, and so on. At first it’s fairly simplistic, such as sustaining a note or singing a high note to force an elevator to go up or a low note to descend. You have a lil guy who needs to get from point A to point B in standard platforming fashion however, there are puzzles scattered throughout the levels that are voice-activated/controlled, making for some pretty unique gameplay. And while a microphone is required to play, a beautiful singing voice isn’t - in fact, sometimes the sillier you sound, the more entertaining it is.Īs a concept, One Hand Clapping is extremely cool. ![]() #One hand clapping full#First created as a demo project back in 2018 by a handful of students at the University of Southern California, One Hand Clapping evolved from its humble roots to a full game available on pretty much any current platform you can think of. One Hand Clapping, developed by Bad Dream Games and published by HandyGames, may look really familiar to many popularized a few years ago by big names like Markiplier, JackSepticEye, and even PewDiePie, One Hand Clapping has an interesting development story. So it shouldn’t be all that surprising to see a simple concept like voice activation implemented in to the genre, right? Right - so why does One Hand Clapping feel like a completely revolutionary idea in the space when the technology has seemingly been there for years? Ah well, better late than never! Whether it be time manipulation, dimensional changes, or something else entirely, platformers are seemingly well-equipped to handle new mechanics to reinvigorate the 40+ year old game type. That is a reasonable answer, which would go over well in many zendos, but it’s not really what Hakuin was getting at.Every time you turn around, it seems like a new platformer introduces an interesting fresh spin on the heritage genre. Nowadays, people far and wide can demonstrate familiarity with zen philosophy by posing that paradoxical question, “what is the sound of one hand clapping?” On the television series, The Simpsons, young Bart answers the question by holding out his hand and clapping his three fingers against his palm. By meditating on them, zen practitioners seek a basic state of awareness, unbound by dualistic perceptions. In traditional zen practice, the stories are used as a tool to break through conventional ways of thinking. In the original koan, Hakuin, an eighteenth century Japanese zen master, challenges his students by saying, “You know the sound of two hand’s clapping tell me, what is the sound of one?”Ī koan is a short story that is usually about ancient zen masters, their students, and a moment of awakening. A bit of powerful zen that has seeped into popular culture is Hakuin’s, Sound of One Hand. ![]()
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